Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taric
Defeat
Ranked Solo/Duo · 29 days ago
1 / 5 / 4
K / D / A
38.5%
Kill participation
162.8
Damage / min
5,767g
280.4 gold / min
48
24 placed · 3 cleared
30
1.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryL9 CÃO ORELHA#MACHO
Jayce · Top
5 / 7 / 6
35.5% KP
14,762
18.6% share
9,111g
152 CS · 7.4/m
backstage#tue30
Cho'Gath · Jungle
5 / 1 / 9
45.2% KP
13,025
16.4% share
9,692g
142 CS · 6.9/m
ONE TRUE KING#shin
Irelia · Mid
9 / 5 / 1
32.3% KP
20,956
26.4% share
10,817g
197 CS · 9.6/m
L7 MALVADEZA#L77
Jinx · ADC
10 / 0 / 4
45.2% KP
22,514
28.3% share
13,392g
208 CS · 10.1/m
wildest dreams#lux
Janna · Support
2 / 0 / 17
61.3% KP
8,183
10.3% share
7,238g
22 CS · 1.1/m
Red side
Defeatgazinxl#xl22
Varus · Top
5 / 7 / 3
61.5% KP
14,971
30.1% share
8,313g
140 CS · 6.8/m
Just ä Clown#TDAH
Amumu · Jungle
3 / 6 / 4
53.8% KP
8,868
17.9% share
7,819g
130 CS · 6.3/m
Kojima#ゲツヨウビ
Aurora · Mid
4 / 8 / 0
30.8% KP
16,131
32.5% share
8,025g
150 CS · 7.3/m
karakuri circus#samir
Samira · ADC
0 / 6 / 1
7.7% KP
6,348
12.8% share
6,855g
150 CS · 7.3/m
guigs#00000
Taric · Support
1 / 5 / 4
38.5% KP
3,348
6.7% share
5,767g
30 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
