Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 29 days ago
0 / 4 / 18
K / D / A
66.7%
Kill participation
352.2
Damage / min
6,778g
341.2 gold / min
65
28 placed · 8 cleared
22
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquero injustica#feIca
Yone · Top
2 / 3 / 1
17.6% KP
11,209
16.5% share
8,348g
194 CS · 9.8/m
juny#misa
Gwen · Jungle
6 / 6 / 2
47.1% KP
21,339
31.4% share
8,186g
122 CS · 6.1/m
seasons#2306
Riven · Mid
1 / 6 / 3
23.5% KP
11,215
16.5% share
7,364g
155 CS · 7.8/m
temulch#巽風震雷刀
Ashe · ADC
5 / 8 / 4
52.9% KP
15,155
22.3% share
8,536g
123 CS · 6.2/m
ELKINHO YODISTA#FON
Seraphine · Support
3 / 4 / 9
70.6% KP
9,059
13.3% share
7,516g
48 CS · 2.4/m
Red side
VictoryShaQuinn#shaqs
Swain · Top
1 / 3 / 10
40.7% KP
9,771
13% share
6,891g
157 CS · 7.9/m
TTVNehemmiahlol#Stoic
Dr. Mundo · Jungle
4 / 0 / 11
55.6% KP
15,187
20.1% share
9,840g
190 CS · 9.6/m
kolld#cadu
Akali · Mid
12 / 3 / 4
59.3% KP
18,648
24.7% share
10,882g
167 CS · 8.4/m
Kojima#ゲツヨウビ
Kalista · ADC
10 / 7 / 7
63% KP
24,805
32.9% share
11,843g
186 CS · 9.4/m
guigs#00000
Renata Glasc · Support
0 / 4 / 18
66.7% KP
6,998
9.3% share
6,778g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
