Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 29 days ago
0 / 2 / 5
K / D / A
45.5%
Kill participation
182.5
Damage / min
5,437g
234.7 gold / min
65
32 placed · 4 cleared
26
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Udyr · Top
3 / 3 / 3
54.5% KP
11,583
25% share
8,692g
181 CS · 7.8/m
arima kishoϋ#CCG
Aatrox · Jungle
6 / 4 / 3
81.8% KP
11,780
25.5% share
9,397g
129 CS · 5.6/m
Netuno#1202
Twisted Fate · Mid
1 / 3 / 5
54.5% KP
12,418
26.9% share
8,057g
133 CS · 5.7/m
Glanks#br1
Yunara · ADC
1 / 4 / 3
36.4% KP
6,236
13.5% share
8,444g
151 CS · 6.5/m
guigs#00000
Lulu · Support
0 / 2 / 5
45.5% KP
4,229
9.1% share
5,437g
26 CS · 1.1/m
Red side
Victorynever again#yyy
K'Sante · Top
3 / 3 / 4
43.8% KP
10,966
15.3% share
8,467g
147 CS · 6.3/m
Azul Turquesa#77777
Graves · Jungle
5 / 3 / 3
50% KP
14,256
19.9% share
11,235g
201 CS · 8.7/m
GOOD GAME GG XD#0404
Ryze · Mid
5 / 0 / 3
50% KP
23,244
32.4% share
12,453g
251 CS · 10.8/m
Kojima#ゲツヨウビ
Ashe · ADC
3 / 2 / 5
50% KP
16,913
23.6% share
11,646g
222 CS · 9.6/m
Freedon#br1
Seraphine · Support
0 / 3 / 7
43.8% KP
6,292
8.8% share
6,155g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
