Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 29 days ago
1 / 3 / 22
K / D / A
65.7%
Kill participation
385
Damage / min
9,207g
358.7 gold / min
104
46 placed · 14 cleared
36
1.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Gragas · Top
2 / 5 / 1
15.8% KP
11,577
13.1% share
10,891g
208 CS · 8.1/m
LOUD Sinatra#myway
Lee Sin · Jungle
12 / 7 / 2
73.7% KP
27,794
31.5% share
13,576g
175 CS · 6.8/m
Ceratocone#Lente
Quinn · Mid
2 / 7 / 7
47.4% KP
19,731
22.3% share
9,800g
196 CS · 7.6/m
Kojima#ゲツヨウビ
Ezreal · ADC
3 / 7 / 6
47.4% KP
25,996
29.4% share
11,873g
207 CS · 8.1/m
wasurenai#444
Zilean · Support
0 / 9 / 11
57.9% KP
3,208
3.6% share
6,423g
18 CS · 0.7/m
Red side
Victorynever again#yyy
Yone · Top
6 / 4 / 7
37.1% KP
21,675
20.5% share
12,083g
199 CS · 7.8/m
juny#misa
Qiyana · Jungle
2 / 3 / 8
28.6% KP
13,323
12.6% share
11,509g
199 CS · 7.8/m
seixon o tal#Chovy
Viktor · Mid
6 / 3 / 8
40% KP
23,290
22% share
11,862g
230 CS · 9/m
Duduhh#愛憎の影
Zeri · ADC
20 / 6 / 5
71.4% KP
37,648
35.6% share
18,473g
228 CS · 8.9/m
guigs#00000
Karma · Support
1 / 3 / 22
65.7% KP
9,881
9.3% share
9,207g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
