Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 28 days ago
15 / 9 / 15
K / D / A
44.1%
Kill participation
642.5
Damage / min
20,216g
376.8 gold / min
247
97 placed · 31 cleared
75
1.4 CS / min
Objective control
5
Dragons
1
Baron
11
Towers
8
Inhibitors
1
Herald
2
Dragons
4
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDavas#Elfsb
Gnar · Top
6 / 10 / 5
16.2% KP
27,126
8.1% share
19,421g
345 CS · 6.4/m
via crucis#2306
Talon · Jungle
14 / 9 / 22
52.9% KP
68,312
20.3% share
27,543g
373 CS · 7/m
DEON DOGDOG#2 1
Ahri · Mid
15 / 17 / 13
41.2% KP
53,794
16% share
22,375g
315 CS · 5.9/m
Portuga#EU7
Karthus · ADC
18 / 22 / 27
66.2% KP
152,947
45.4% share
31,012g
421 CS · 7.8/m
guigs#00000
Pyke · Support
15 / 9 / 15
44.1% KP
34,470
10.2% share
20,216g
75 CS · 1.4/m
Red side
DefeatArthur Lanches#13777
Teemo · Top
17 / 5 / 13
44.8% KP
76,189
27.8% share
28,565g
404 CS · 7.5/m
titi#shaco
Shaco · Jungle
22 / 18 / 18
59.7% KP
66,287
24.2% share
27,812g
327 CS · 6.1/m
FAAKE#FALSE
Sylas · Mid
11 / 17 / 8
28.4% KP
44,902
16.4% share
21,651g
286 CS · 5.3/m
Archer#axes
Ezreal · ADC
15 / 13 / 18
49.3% KP
77,849
28.4% share
30,642g
395 CS · 7.4/m
Jjon#BR1
Karma · Support
2 / 15 / 34
53.7% KP
9,162
3.3% share
16,442g
26 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
