Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Defeat
Ranked Solo/Duo · 27 days ago
0 / 6 / 19
K / D / A
50%
Kill participation
190
Damage / min
11,802g
270.9 gold / min
200
92 placed · 28 cleared
57
1.3 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkennedy#miyah
Ambessa · Top
10 / 8 / 11
55.3% KP
53,762
26.1% share
18,915g
311 CS · 7.1/m
FURIA Tatu#10y
Jayce · Jungle
12 / 8 / 10
57.9% KP
59,120
28.7% share
23,784g
305 CS · 7/m
roanapur#ana
Ekko · Mid
9 / 12 / 6
39.5% KP
39,239
19.1% share
16,205g
286 CS · 6.6/m
Ukyo#0606B
Lucian · ADC
7 / 6 / 10
44.7% KP
45,504
22.1% share
20,194g
320 CS · 7.3/m
guigs#00000
Milio · Support
0 / 6 / 19
50% KP
8,279
4% share
11,802g
57 CS · 1.3/m
Red side
VictoryGuigas#Show
Ivern · Top
3 / 11 / 14
42.5% KP
22,001
10.4% share
15,675g
221 CS · 5.1/m
Junichi#DEC
Zed · Jungle
10 / 8 / 6
40% KP
35,811
16.9% share
18,601g
286 CS · 6.6/m
GOOD GAME GG XD#0404
Sylas · Mid
11 / 6 / 16
67.5% KP
60,383
28.5% share
18,881g
303 CS · 7/m
ˉ ˉ ˉ ˉ ˉ#7501
Ezreal · ADC
11 / 6 / 9
50% KP
74,873
35.3% share
23,138g
390 CS · 9/m
Jojos#8306
Karma · Support
5 / 7 / 18
57.5% KP
18,793
8.9% share
13,745g
49 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
