Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 22 days ago
8 / 5 / 5
K / D / A
44.8%
Kill participation
864.4
Damage / min
8,857g
439.9 gold / min
16
8 placed · 0 cleared
148
7.4 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPink Matter#1009
Olaf · Top
3 / 10 / 6
39.1% KP
15,237
23.7% share
6,684g
106 CS · 5.3/m
Koshien#777
Nasus · Jungle
6 / 2 / 6
52.2% KP
11,425
17.7% share
9,138g
135 CS · 6.7/m
Just ä Clown#TDAH
Galio · Mid
0 / 5 / 5
21.7% KP
7,234
11.2% share
6,432g
127 CS · 6.3/m
spicy banana#222
Kai'Sa · ADC
11 / 5 / 5
69.6% KP
22,954
35.6% share
15,654g
193 CS · 9.6/m
Lerry#2106
Lulu · Support
3 / 7 / 13
69.6% KP
7,547
11.7% share
7,450g
23 CS · 1.1/m
Red side
DefeatNumber One#블리치
Camille · Top
4 / 4 / 6
34.5% KP
16,579
24.8% share
6,446g
109 CS · 5.4/m
Pepe#KZX
Kha'Zix · Jungle
10 / 4 / 4
48.3% KP
14,989
22.4% share
9,610g
157 CS · 7.8/m
guigs#00000
Ahri · Mid
8 / 5 / 5
44.8% KP
17,404
26% share
8,857g
148 CS · 7.4/m
TwitchTV Zeyfrom#King
Yunara · ADC
3 / 6 / 3
20.7% KP
9,006
13.5% share
9,334g
166 CS · 8.2/m
GUXIX GANKK#123
Bard · Support
4 / 4 / 17
72.4% KP
8,964
13.4% share
6,914g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
