Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 22 days ago
1 / 3 / 17
K / D / A
72%
Kill participation
351.6
Damage / min
8,170g
396.9 gold / min
48
26 placed · 6 cleared
18
0.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPink Matter#1009
Olaf · Top
3 / 8 / 1
36.4% KP
16,992
32.6% share
7,615g
141 CS · 6.9/m
Füzy#br1
Vi · Jungle
1 / 6 / 2
27.3% KP
6,204
11.9% share
6,762g
133 CS · 6.5/m
crawl2r#gabi
Ekko · Mid
3 / 3 / 2
45.5% KP
14,319
27.4% share
8,110g
152 CS · 7.4/m
too sharp 4u#r10
Zoe · ADC
4 / 4 / 2
54.5% KP
12,066
23.1% share
8,696g
151 CS · 7.3/m
wasurenai#444
Zilean · Support
0 / 4 / 5
45.5% KP
2,590
5% share
4,915g
20 CS · 1/m
Red side
Victoryquero injustica#feIca
Akali · Top
3 / 3 / 4
28% KP
15,315
20% share
7,334g
126 CS · 6.1/m
LOUD Sinatra#myway
Qiyana · Jungle
9 / 0 / 2
44% KP
13,920
18.2% share
12,665g
194 CS · 9.4/m
Hideous#1883夜
Yasuo · Mid
3 / 2 / 1
16% KP
10,004
13.1% share
9,521g
209 CS · 10.2/m
spicy banana#222
Kalista · ADC
9 / 3 / 6
60% KP
30,073
39.3% share
13,162g
218 CS · 10.6/m
guigs#00000
Renata Glasc · Support
1 / 3 / 17
72% KP
7,238
9.5% share
8,170g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
