Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 22 days ago
1 / 3 / 21
K / D / A
62.9%
Kill participation
288.9
Damage / min
9,150g
286.8 gold / min
122
61 placed · 12 cleared
29
0.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryonmyouton#CN1
Jayce · Top
7 / 4 / 11
51.4% KP
34,525
24.9% share
15,542g
294 CS · 9.2/m
da vosk#br1
Qiyana · Jungle
15 / 4 / 13
80% KP
38,550
27.8% share
19,675g
243 CS · 7.6/m
Barney Stinson#SUITS
Sylas · Mid
9 / 8 / 9
51.4% KP
29,376
21.2% share
13,197g
201 CS · 6.3/m
Demory#999
Veigar · ADC
3 / 4 / 11
40% KP
26,951
19.4% share
13,176g
256 CS · 8/m
guigs#00000
Alistar · Support
1 / 3 / 21
62.9% KP
9,217
6.6% share
9,150g
29 CS · 0.9/m
Red side
Defeatmodly#BR1
Malphite · Top
6 / 4 / 3
39.1% KP
20,497
14.9% share
11,375g
203 CS · 6.4/m
SoloQBR#lixo
Ekko · Jungle
7 / 6 / 5
52.2% KP
21,104
15.3% share
12,979g
208 CS · 6.5/m
Rosa de Noxus#021
Zed · Mid
5 / 9 / 3
34.8% KP
37,554
27.3% share
12,849g
173 CS · 5.4/m
Kojima#ゲツヨウビ
Ezreal · ADC
3 / 6 / 7
43.5% KP
40,812
29.6% share
15,293g
307 CS · 9.6/m
Cestari#001
Swain · Support
2 / 10 / 9
47.8% KP
17,831
12.9% share
8,738g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
