Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 21 days ago
2 / 6 / 13
K / D / A
55.6%
Kill participation
343.2
Damage / min
7,994g
282.6 gold / min
94
42 placed · 7 cleared
23
0.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Tryndamere · Top
8 / 5 / 10
45% KP
19,384
15.3% share
12,595g
214 CS · 7.6/m
hunters dream#chill
Rengar · Jungle
11 / 1 / 7
45% KP
25,721
20.2% share
16,095g
277 CS · 9.8/m
too sharp 4u#r10
Ahri · Mid
13 / 7 / 13
65% KP
43,456
34.2% share
14,304g
208 CS · 7.4/m
Morttheus#BR1
Corki · ADC
7 / 8 / 11
45% KP
27,354
21.5% share
14,601g
228 CS · 8.1/m
wildest dreams#lux
Janna · Support
1 / 6 / 22
57.5% KP
11,179
8.8% share
9,088g
27 CS · 1/m
Red side
DefeatEST Bwipo#1810
Ambessa · Top
3 / 7 / 7
37% KP
22,984
22.7% share
10,333g
201 CS · 7.1/m
juny#misa
Briar · Jungle
10 / 4 / 3
48.1% KP
15,290
15.1% share
14,038g
213 CS · 7.5/m
FiRyAn#KR22
Sylas · Mid
5 / 11 / 7
44.4% KP
21,282
21% share
10,429g
185 CS · 6.5/m
Brance#Branc
Kai'Sa · ADC
7 / 12 / 4
40.7% KP
31,893
31.5% share
13,691g
250 CS · 8.8/m
guigs#00000
Nautilus · Support
2 / 6 / 13
55.6% KP
9,708
9.6% share
7,994g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
