Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 21 days ago
1 / 5 / 22
K / D / A
59%
Kill participation
368.9
Damage / min
8,485g
302.1 gold / min
97
46 placed · 5 cleared
23
0.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOmaya Kaboom#2306
Morgana · Top
4 / 1 / 18
51.2% KP
18,619
14.2% share
13,248g
207 CS · 7.4/m
ONE TRUE KING#shin
Kindred · Jungle
12 / 6 / 10
51.2% KP
36,147
27.6% share
15,445g
188 CS · 6.7/m
Kenshi Takahashi#GALO
Yasuo · Mid
10 / 5 / 11
48.8% KP
30,681
23.4% share
13,782g
213 CS · 7.6/m
Harlax#Leo
Tristana · ADC
8 / 11 / 11
44.2% KP
23,094
17.6% share
14,495g
170 CS · 6.1/m
Amarula#6534
Jarvan IV · Support
9 / 17 / 10
44.2% KP
22,437
17.1% share
10,970g
33 CS · 1.2/m
Red side
Defeattasheshi#BR1
Smolder · Top
3 / 7 / 2
12.8% KP
16,205
15.2% share
10,546g
217 CS · 7.7/m
hnt zuko zone#z k
Kayn · Jungle
15 / 12 / 9
61.5% KP
29,562
27.7% share
15,096g
175 CS · 6.2/m
Wess#5873
Katarina · Mid
8 / 9 / 6
35.9% KP
26,322
24.7% share
11,116g
210 CS · 7.5/m
leviano#silos
Varus · ADC
12 / 10 / 6
46.2% KP
24,249
22.7% share
16,030g
231 CS · 8.2/m
guigs#00000
Alistar · Support
1 / 5 / 22
59% KP
10,361
9.7% share
8,485g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
