Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 20 days ago
1 / 9 / 16
K / D / A
58.6%
Kill participation
417.1
Damage / min
8,563g
309.5 gold / min
90
45 placed · 4 cleared
31
1.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOdysseus#Tróia
Gragas · Top
10 / 9 / 6
55.2% KP
35,114
29.8% share
14,142g
224 CS · 8.1/m
Dazai Ryuu#Klein
Qiyana · Jungle
3 / 12 / 9
41.4% KP
19,954
17% share
12,938g
185 CS · 6.7/m
Kastelar#eto
Yasuo · Mid
8 / 15 / 9
58.6% KP
27,081
23% share
11,429g
160 CS · 5.8/m
Yahallo#2610
Jhin · ADC
7 / 7 / 6
44.8% KP
24,023
20.4% share
16,004g
250 CS · 9/m
guigs#00000
Alistar · Support
1 / 9 / 16
58.6% KP
11,540
9.8% share
8,563g
31 CS · 1.1/m
Red side
VictoryPinto Goblyn#547
Rengar · Top
13 / 6 / 9
43.1% KP
38,988
28.1% share
15,343g
190 CS · 6.9/m
too sharp 4u#r10
Vi · Jungle
17 / 5 / 8
49% KP
32,513
23.5% share
15,825g
188 CS · 6.8/m
Tutsz#1612
Yone · Mid
16 / 11 / 5
41.2% KP
34,713
25.1% share
15,452g
245 CS · 8.9/m
inori#lrsz
Syndra · ADC
4 / 4 / 12
31.4% KP
22,327
16.1% share
12,229g
201 CS · 7.3/m
Jojos#8306
Nami · Support
1 / 3 / 30
60.8% KP
10,023
7.2% share
10,170g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
