Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 19 days ago
1 / 7 / 18
K / D / A
48.7%
Kill participation
488.9
Damage / min
9,850g
302 gold / min
140
53 placed · 13 cleared
20
0.6 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvidal22222222222#cute
K'Sante · Top
6 / 9 / 8
31.1% KP
23,512
14.3% share
11,571g
192 CS · 5.9/m
Joni Cabritinha#BR1
Lee Sin · Jungle
14 / 7 / 11
55.6% KP
38,458
23.4% share
15,992g
205 CS · 6.3/m
Vinicete#vini7
Nasus · Mid
9 / 9 / 11
44.4% KP
36,467
22.2% share
14,713g
194 CS · 5.9/m
dean blunt#iniv
Viktor · ADC
15 / 8 / 7
48.9% KP
50,290
30.6% share
17,257g
271 CS · 8.3/m
Jojos#8306
Alistar · Support
1 / 7 / 29
66.7% KP
15,613
9.5% share
10,408g
27 CS · 0.8/m
Red side
DefeatCoffeezinho#br1
Zed · Top
4 / 7 / 10
35.9% KP
34,912
20.1% share
12,663g
206 CS · 6.3/m
ONE TRUE KING#shin
Rengar · Jungle
9 / 9 / 11
51.3% KP
29,231
16.8% share
16,164g
255 CS · 7.8/m
SAROLUUUUUUUUUUU#NOOB
Locke · Mid
21 / 9 / 5
66.7% KP
68,211
39.3% share
19,967g
199 CS · 6.1/m
Peragrador#BR1
Hwei · ADC
4 / 13 / 10
35.9% KP
25,409
14.6% share
12,152g
199 CS · 6.1/m
guigs#00000
Bard · Support
1 / 7 / 18
48.7% KP
15,946
9.2% share
9,850g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
