Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Victory
Ranked Solo/Duo · 16 days ago
2 / 3 / 12
K / D / A
50%
Kill participation
318.6
Damage / min
9,103g
323.6 gold / min
104
46 placed · 14 cleared
51
1.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatos#mage
Camille · Top
3 / 8 / 5
28.6% KP
25,822
23.5% share
11,796g
208 CS · 7.4/m
onmyouton#CN1
Cho'Gath · Jungle
9 / 0 / 4
46.4% KP
19,185
17.5% share
13,261g
219 CS · 7.8/m
PERFECTSUPERSTAR#123
Jayce · Mid
9 / 5 / 8
60.7% KP
37,999
34.6% share
14,730g
240 CS · 8.5/m
Shukrute#lily
Kayle · ADC
5 / 5 / 8
46.4% KP
17,904
16.3% share
13,194g
242 CS · 8.6/m
guigs#00000
Zilean · Support
2 / 3 / 12
50% KP
8,962
8.2% share
9,103g
51 CS · 1.8/m
Red side
DefeatBrunox1001#br1
Zac · Top
4 / 6 / 3
33.3% KP
20,217
20.4% share
9,730g
186 CS · 6.6/m
SAROLUUUUUUUUUUU#NOOB
Kindred · Jungle
4 / 8 / 4
38.1% KP
26,177
26.4% share
11,423g
214 CS · 7.6/m
Espargues#br1
Yone · Mid
6 / 6 / 1
33.3% KP
19,407
19.6% share
11,437g
253 CS · 9/m
Dark Harvest#win
Jhin · ADC
5 / 3 / 7
57.1% KP
17,143
17.3% share
13,034g
254 CS · 9/m
misa#sona
Sona · Support
2 / 5 / 12
66.7% KP
16,073
16.2% share
8,203g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
