Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Victory
Ranked Solo/Duo · 16 days ago
1 / 4 / 14
K / D / A
48.4%
Kill participation
358.5
Damage / min
8,083g
319.7 gold / min
92
36 placed · 11 cleared
28
1.1 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNKZ Tijas#éele
Olaf · Top
12 / 7 / 4
51.6% KP
29,113
27.5% share
14,481g
205 CS · 8.1/m
Noir#痛ましい
Xin Zhao · Jungle
4 / 4 / 9
41.9% KP
17,276
16.3% share
11,539g
189 CS · 7.5/m
Korantemaa#dioge
Yone · Mid
10 / 4 / 3
41.9% KP
28,294
26.7% share
13,463g
252 CS · 10/m
Sparrow#FLA
Jhin · ADC
4 / 3 / 8
38.7% KP
22,292
21% share
12,239g
230 CS · 9.1/m
guigs#00000
Zilean · Support
1 / 4 / 14
48.4% KP
9,064
8.5% share
8,083g
28 CS · 1.1/m
Red side
Defeatnicklink#12345
Warwick · Top
7 / 10 / 3
45.5% KP
24,502
28.8% share
11,059g
199 CS · 7.9/m
too sharp 4u#r10
Lee Sin · Jungle
5 / 5 / 5
45.5% KP
21,256
25% share
10,537g
196 CS · 7.8/m
Johann Pachelbel#Canon
Kassadin · Mid
3 / 5 / 4
31.8% KP
16,245
19.1% share
10,608g
198 CS · 7.8/m
LUKINHA 11#cazak
Jinx · ADC
7 / 7 / 2
40.9% KP
18,784
22.1% share
12,788g
217 CS · 8.6/m
meno frio#157
Soraka · Support
0 / 4 / 7
31.8% KP
4,304
5.1% share
6,488g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
