Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Defeat
Ranked Solo/Duo · 16 days ago
0 / 1 / 5
K / D / A
83.3%
Kill participation
255.6
Damage / min
5,048g
249.7 gold / min
70
27 placed · 8 cleared
33
1.6 CS / min
Objective control
1
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
8 / 0 / 1
39.1% KP
13,302
20.3% share
9,918g
181 CS · 9/m
hunters dream#chill
Gwen · Jungle
3 / 0 / 2
21.7% KP
7,719
11.8% share
8,991g
177 CS · 8.8/m
mid piano#helo
Sylas · Mid
8 / 1 / 2
43.5% KP
23,818
36.3% share
11,593g
167 CS · 8.3/m
L9 CÃO ORELHA#MACHO
Jinx · ADC
3 / 2 / 5
34.8% KP
15,519
23.7% share
10,150g
193 CS · 9.5/m
NCLS#CABJ
Soraka · Support
1 / 3 / 9
43.5% KP
5,254
8% share
6,294g
31 CS · 1.5/m
Red side
DefeatOdysseus#Tróia
Gangplank · Top
1 / 5 / 0
16.7% KP
12,218
23% share
7,472g
185 CS · 9.2/m
ONE TRUE KING#shin
Kindred · Jungle
0 / 5 / 5
83.3% KP
11,752
22.1% share
6,696g
151 CS · 7.5/m
Hiram#br1
Locke · Mid
3 / 9 / 1
66.7% KP
11,564
21.8% share
6,888g
128 CS · 6.3/m
zay#feefa
Jhin · ADC
2 / 3 / 2
66.7% KP
12,438
23.4% share
8,737g
187 CS · 9.2/m
guigs#00000
Zilean · Support
0 / 1 / 5
83.3% KP
5,167
9.7% share
5,048g
33 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
