Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 15 days ago
4 / 2 / 25
K / D / A
67.4%
Kill participation
350.8
Damage / min
10,217g
317.8 gold / min
113
56 placed · 8 cleared
18
0.6 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAdrenalina#Mid
Jayce · Top
3 / 4 / 1
22.2% KP
19,356
21.1% share
13,751g
308 CS · 9.6/m
iRathu#RISEN
Nidalee · Jungle
7 / 9 / 4
61.1% KP
19,579
21.4% share
13,105g
183 CS · 5.7/m
STUBBORN AS HELL#wind
Yasuo · Mid
6 / 8 / 3
50% KP
29,220
31.9% share
16,652g
288 CS · 9/m
Grevthar#BRA1
Yunara · ADC
1 / 10 / 4
27.8% KP
14,479
15.8% share
12,422g
232 CS · 7.2/m
Everett#MGL
Janna · Support
1 / 12 / 7
44.4% KP
8,885
9.7% share
8,189g
15 CS · 0.5/m
Red side
Victorygabriela#gra
Karma · Top
1 / 4 / 13
32.6% KP
18,739
12.6% share
10,303g
172 CS · 5.3/m
juny#misa
Briar · Jungle
16 / 4 / 11
62.8% KP
38,855
26.1% share
17,088g
249 CS · 7.7/m
MidisKing#JP11
Zed · Mid
10 / 5 / 8
41.9% KP
38,526
25.9% share
15,507g
192 CS · 6/m
Wookiye#lux
Lux · ADC
12 / 3 / 13
58.1% KP
41,212
27.7% share
17,251g
295 CS · 9.2/m
guigs#00000
Alistar · Support
4 / 2 / 25
67.4% KP
11,277
7.6% share
10,217g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
