Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 14 days ago
1 / 11 / 17
K / D / A
69.2%
Kill participation
284
Damage / min
7,636g
289.2 gold / min
87
39 placed · 7 cleared
32
1.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFREE PALESTINE#ahh
Sylas · Top
8 / 8 / 5
50% KP
25,042
26.5% share
11,584g
168 CS · 6.4/m
ONE TRUE KING#shin
Kindred · Jungle
10 / 7 / 7
65.4% KP
23,207
24.6% share
13,617g
210 CS · 8/m
haxixe abuser#anna
Brand · Mid
2 / 8 / 4
23.1% KP
20,480
21.7% share
8,529g
196 CS · 7.4/m
repri#鴉巣生鳳
Twitch · ADC
5 / 15 / 9
53.8% KP
18,282
19.3% share
10,290g
135 CS · 5.1/m
guigs#00000
Lulu · Support
1 / 11 / 17
69.2% KP
7,498
7.9% share
7,636g
32 CS · 1.2/m
Red side
VictoryAlerefou#Zoe
Malphite · Top
1 / 8 / 12
27.1% KP
15,368
12.6% share
8,627g
152 CS · 5.8/m
Just ä Clown#TDAH
Shaco · Jungle
14 / 5 / 5
39.6% KP
19,565
16.1% share
15,329g
193 CS · 7.3/m
GEENA#66666
LeBlanc · Mid
8 / 3 / 4
25% KP
23,019
18.9% share
11,625g
199 CS · 7.5/m
Kojima#ゲツヨウビ
Aphelios · ADC
24 / 5 / 10
70.8% KP
56,333
46.2% share
21,550g
232 CS · 8.8/m
happy#zz123
Thresh · Support
1 / 5 / 32
68.8% KP
7,600
6.2% share
10,484g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
