Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 14 days ago
1 / 6 / 18
K / D / A
61.3%
Kill participation
299.1
Damage / min
8,693g
298.6 gold / min
82
37 placed · 5 cleared
16
0.5 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKRATOS#RAGNA
Jayce · Top
3 / 6 / 9
44.4% KP
21,131
17.8% share
11,619g
214 CS · 7.3/m
noobao9000#NOOB
Ambessa · Jungle
9 / 2 / 8
63% KP
36,895
31% share
15,663g
269 CS · 9.2/m
Shrek#TOXIC
Locke · Mid
10 / 7 / 4
51.9% KP
30,434
25.6% share
12,730g
207 CS · 7.1/m
Kojima#ゲツヨウビ
Jinx · ADC
5 / 9 / 5
37% KP
21,310
17.9% share
13,783g
220 CS · 7.6/m
Jjon#BR1
Karma · Support
0 / 7 / 9
33.3% KP
9,185
7.7% share
7,573g
25 CS · 0.9/m
Red side
VictoryVKS NEXT TOPKING#crown
Olaf · Top
6 / 6 / 6
38.7% KP
19,427
18.5% share
11,171g
237 CS · 8.1/m
nullthxughts#br1
Talon · Jungle
6 / 4 / 11
54.8% KP
18,870
18% share
12,524g
217 CS · 7.5/m
Bota Ma#Kana
Kayle · Mid
8 / 5 / 6
45.2% KP
16,883
16.1% share
14,515g
248 CS · 8.5/m
Netuno#1202
Corki · ADC
10 / 6 / 13
74.2% KP
41,160
39.2% share
16,967g
227 CS · 7.8/m
guigs#00000
Alistar · Support
1 / 6 / 18
61.3% KP
8,709
8.3% share
8,693g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
