Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 14 days ago
1 / 3 / 4
K / D / A
33.3%
Kill participation
231.1
Damage / min
5,492g
253.3 gold / min
71
36 placed · 8 cleared
25
1.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbolas murchas#ego
Malphite · Top
6 / 3 / 2
53.3% KP
12,831
25.2% share
8,509g
150 CS · 6.9/m
STEPZ#asd
Qiyana · Jungle
4 / 3 / 5
60% KP
11,637
22.8% share
10,430g
162 CS · 7.5/m
filhinhodozeiken#33666
Anivia · Mid
1 / 3 / 5
40% KP
11,242
22.1% share
7,132g
148 CS · 6.8/m
Miurensh#1603
Kai'Sa · ADC
3 / 6 / 2
33.3% KP
10,241
20.1% share
9,755g
174 CS · 8/m
guigs#00000
Nautilus · Support
1 / 3 / 4
33.3% KP
5,012
9.8% share
5,492g
25 CS · 1.2/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
3 / 4 / 6
50% KP
16,505
22.8% share
9,080g
184 CS · 8.5/m
ONE TRUE KING#shin
Rengar · Jungle
9 / 4 / 4
72.2% KP
16,652
23% share
11,158g
181 CS · 8.3/m
ariziinho#Hwei
Hwei · Mid
4 / 1 / 2
33.3% KP
18,014
24.9% share
8,209g
175 CS · 8.1/m
Kojima#ゲツヨウビ
Sivir · ADC
2 / 4 / 9
61.1% KP
13,824
19.1% share
10,876g
212 CS · 9.8/m
wildest dreams#lux
Janna · Support
0 / 2 / 12
66.7% KP
7,452
10.3% share
6,221g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
