Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 10 days ago
1 / 8 / 11
K / D / A
92.3%
Kill participation
343.9
Damage / min
6,096g
286.4 gold / min
57
23 placed · 7 cleared
26
1.2 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPIJACK#GOD
Illaoi · Top
4 / 2 / 4
26.7% KP
14,176
18.2% share
11,401g
199 CS · 9.4/m
Akade#مكتوب
Diana · Jungle
1 / 7 / 5
20% KP
7,957
10.2% share
8,214g
167 CS · 7.8/m
PERFECTSUPERSTAR#123
Ryze · Mid
9 / 2 / 10
63.3% KP
21,536
27.7% share
11,208g
199 CS · 9.4/m
HotPie#0802
Caitlyn · ADC
13 / 0 / 13
86.7% KP
25,767
33.1% share
13,126g
165 CS · 7.8/m
murilao2#0002
Bard · Support
3 / 2 / 24
90% KP
8,370
10.8% share
7,968g
14 CS · 0.7/m
Red side
DefeatChanchallenger#OINKK
Sejuani · Top
2 / 5 / 6
61.5% KP
8,730
14.6% share
6,744g
109 CS · 5.1/m
ELKINHO YODISTA#FON
Wukong · Jungle
0 / 4 / 8
61.5% KP
7,440
12.5% share
7,640g
150 CS · 7/m
FREE PALESTINE#ahh
Syndra · Mid
3 / 3 / 5
61.5% KP
15,202
25.5% share
8,476g
164 CS · 7.7/m
Kojima#ゲツヨウビ
Kalista · ADC
7 / 10 / 5
92.3% KP
20,963
35.1% share
10,298g
172 CS · 8.1/m
guigs#00000
Nautilus · Support
1 / 8 / 11
92.3% KP
7,320
12.3% share
6,096g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
