Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 9 days ago
11 / 7 / 10
K / D / A
47.7%
Kill participation
1,249.1
Damage / min
14,236g
449.1 gold / min
18
12 placed · 2 cleared
220
6.9 CS / min
Objective control
0
Dragons
2
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatswin#omago
K'Sante · Top
4 / 9 / 7
34.4% KP
26,290
18.1% share
11,402g
201 CS · 6.3/m
cristal#relly
Zyra · Jungle
14 / 6 / 14
87.5% KP
44,332
30.6% share
17,647g
239 CS · 7.5/m
Humi#iwnl
Sylas · Mid
4 / 9 / 7
34.4% KP
17,458
12% share
9,551g
127 CS · 4/m
Kojima#ゲツヨウビ
Zeri · ADC
9 / 8 / 13
68.8% KP
39,291
27.1% share
20,301g
309 CS · 9.7/m
NHENHETINHA#LEITE
Sona · Support
1 / 12 / 21
68.8% KP
17,716
12.2% share
9,449g
30 CS · 0.9/m
Red side
Victorybolas murchas#ego
Darius · Top
12 / 7 / 5
38.6% KP
33,012
21.5% share
16,280g
243 CS · 7.7/m
mid piano#helo
Lee Sin · Jungle
15 / 4 / 12
61.4% KP
38,807
25.3% share
17,279g
226 CS · 7.1/m
guigs#00000
Aurora · Mid
11 / 7 / 10
47.7% KP
39,598
25.8% share
14,236g
220 CS · 6.9/m
sant#0803
Sivir · ADC
6 / 8 / 18
54.5% KP
36,172
23.6% share
18,944g
338 CS · 10.7/m
BichaMuda#171
Soraka · Support
0 / 6 / 24
54.5% KP
5,736
3.7% share
9,110g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
