Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 9 days ago
1 / 5 / 20
K / D / A
72.4%
Kill participation
359.8
Damage / min
8,954g
305.4 gold / min
105
47 placed · 11 cleared
26
0.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
K'Sante · Top
5 / 5 / 9
48.3% KP
23,203
19.8% share
11,842g
194 CS · 6.6/m
Hide on bush#GG16
Qiyana · Jungle
5 / 1 / 9
48.3% KP
22,902
19.5% share
14,262g
227 CS · 7.7/m
nicolle#1989
Lux · Mid
16 / 3 / 7
79.3% KP
35,489
30.2% share
14,358g
193 CS · 6.6/m
plasticity#psty
Yunara · ADC
2 / 4 / 9
37.9% KP
25,262
21.5% share
15,101g
274 CS · 9.3/m
guigs#00000
Alistar · Support
1 / 5 / 20
72.4% KP
10,549
9% share
8,954g
26 CS · 0.9/m
Red side
DefeatHomem do estudo#study
Kled · Top
3 / 5 / 7
55.6% KP
21,860
21.5% share
9,256g
167 CS · 5.7/m
Grevthar#BRA1
Lee Sin · Jungle
4 / 5 / 9
72.2% KP
16,594
16.3% share
11,220g
178 CS · 6.1/m
ariziinho#Hwei
Hwei · Mid
2 / 3 / 5
38.9% KP
23,273
22.8% share
8,951g
169 CS · 5.8/m
Kojima#ゲツヨウビ
Aphelios · ADC
7 / 10 / 5
66.7% KP
31,586
31% share
16,875g
269 CS · 9.2/m
UXXXXXXXXXXXXXXX#1402
Lulu · Support
2 / 7 / 10
66.7% KP
8,596
8.4% share
8,249g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
