Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 7 days ago
0 / 7 / 4
K / D / A
21.1%
Kill participation
341.5
Damage / min
5,410g
253.8 gold / min
70
34 placed · 4 cleared
27
1.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfleurie#luv
Dr. Mundo · Top
7 / 2 / 3
47.6% KP
18,427
26.8% share
10,661g
191 CS · 9/m
noobao9000#NOOB
Sejuani · Jungle
4 / 6 / 10
66.7% KP
13,297
19.4% share
9,773g
166 CS · 7.8/m
courtesy#1103
Yasuo · Mid
4 / 6 / 3
33.3% KP
12,628
18.4% share
10,471g
220 CS · 10.3/m
PedrinKwiid#2506
Taliyah · ADC
5 / 3 / 7
57.1% KP
16,989
24.7% share
10,539g
211 CS · 9.9/m
Koga#000
Nami · Support
1 / 2 / 14
71.4% KP
7,312
10.7% share
6,422g
17 CS · 0.8/m
Red side
DefeatDoug 10#0001
Ambessa · Top
5 / 5 / 5
52.6% KP
25,278
31.8% share
8,314g
159 CS · 7.5/m
backstage#tue30
Lee Sin · Jungle
11 / 3 / 6
89.5% KP
24,211
30.4% share
10,722g
144 CS · 6.8/m
puf#sylas
Kassadin · Mid
2 / 2 / 7
47.4% KP
8,349
10.5% share
7,981g
148 CS · 6.9/m
Kojima#ゲツヨウビ
Kalista · ADC
1 / 4 / 6
36.8% KP
14,398
18.1% share
9,293g
203 CS · 9.5/m
guigs#00000
Poppy · Support
0 / 7 / 4
21.1% KP
7,279
9.2% share
5,410g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
