Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 4 days ago
2 / 8 / 13
K / D / A
68.2%
Kill participation
421.1
Damage / min
8,028g
300.3 gold / min
98
43 placed · 12 cleared
33
1.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWHO DECIDED THAT#estud
Mordekaiser · Top
14 / 0 / 3
45.9% KP
25,593
23.6% share
13,886g
227 CS · 8.5/m
gurincriveI#br1
Nidalee · Jungle
14 / 1 / 10
64.9% KP
30,293
27.9% share
16,379g
249 CS · 9.3/m
PERFECTSUPERSTAR#123
Yone · Mid
4 / 10 / 6
27% KP
15,913
14.7% share
11,772g
229 CS · 8.6/m
Xand#완벽한
Ezreal · ADC
4 / 8 / 10
37.8% KP
27,166
25% share
11,643g
207 CS · 7.7/m
qzwq#sleep
Rakan · Support
1 / 3 / 28
78.4% KP
9,503
8.8% share
9,219g
22 CS · 0.8/m
Red side
Defeatzekas#ntc
K'Sante · Top
2 / 6 / 2
18.2% KP
9,166
9.6% share
8,888g
201 CS · 7.5/m
ONE TRUE KING#shin
Kindred · Jungle
3 / 8 / 5
36.4% KP
14,419
15.1% share
8,954g
174 CS · 6.5/m
wonderofvasco#qiyan
Qiyana · Mid
7 / 6 / 5
54.5% KP
30,091
31.5% share
11,927g
253 CS · 9.5/m
PedrinKwiid#2506
Smolder · ADC
8 / 9 / 3
50% KP
30,544
32% share
13,119g
224 CS · 8.4/m
guigs#00000
Ahri · Support
2 / 8 / 13
68.2% KP
11,257
11.8% share
8,028g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
