Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Defeat
Ranked Solo/Duo · 312 days ago
3 / 3 / 2
K / D / A
71.4%
Kill participation
836.1
Damage / min
11,372g
474.5 gold / min
22
2 placed · 6 cleared
207
8.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKICK MrTigress#GGWP
Aatrox · Top
0 / 8 / 2
28.6% KP
14,275
19.9% share
6,724g
129 CS · 5.4/m
kaka kafa calimi#meto
Graves · Jungle
3 / 3 / 2
71.4% KP
20,039
28% share
11,372g
207 CS · 8.6/m
GodLikeFriqher#grind
Galio · Mid
1 / 10 / 3
57.1% KP
13,334
18.6% share
6,891g
127 CS · 5.3/m
Arya Bektaş#drag
Mel · ADC
3 / 7 / 0
42.9% KP
17,075
23.9% share
9,642g
203 CS · 8.5/m
Öykie#Lady
Nami · Support
0 / 6 / 5
71.4% KP
6,851
9.6% share
5,618g
10 CS · 0.4/m
Red side
VictoryLignaeus#1881
Zaahen · Top
8 / 1 / 7
44.1% KP
28,435
31.2% share
11,472g
167 CS · 7/m
DemirBükücü#Tr41
Viego · Jungle
2 / 1 / 8
29.4% KP
7,113
7.8% share
9,407g
195 CS · 8.1/m
Q1YANA#TR1
Diana · Mid
10 / 4 / 9
55.9% KP
28,994
31.9% share
11,709g
168 CS · 7/m
PAIN TOLERANCE#1905
Kai'Sa · ADC
13 / 1 / 3
47.1% KP
21,213
23.3% share
13,964g
207 CS · 8.6/m
NAMAZ KIL #TR1
Janna · Support
1 / 0 / 18
55.9% KP
5,258
5.8% share
7,351g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
