Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Summoner's Rift · 311 days ago
1 / 5 / 17
K / D / A
62.1%
Kill participation
199.6
Damage / min
7,811g
289.8 gold / min
77
30 placed · 7 cleared
29
1.1 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSoru İşareti#ÜNLEM
Yuumi · Support
1 / 5 / 11
70.6% KP
9,430
13.1% share
6,362g
10 CS · 0.4/m
Samurai#Khan
Malphite · Top
4 / 4 / 2
35.3% KP
16,552
23% share
9,936g
176 CS · 6.5/m
CN Combo Lee#TR1
Viego · Jungle
3 / 7 / 9
70.6% KP
10,161
14.1% share
9,526g
141 CS · 5.2/m
İ love you murat#Boz
Xerath · Mid
5 / 4 / 2
41.2% KP
17,020
23.6% share
9,994g
212 CS · 7.9/m
ぶぶぶぶぶぶぶぶぶぶぶぶぶぶぶぶ#الشجا
Nilah · ADC
4 / 9 / 3
41.2% KP
18,809
26.1% share
9,517g
176 CS · 6.5/m
Red side
Victorynewzhongdan#丶丶丶丶丶
Orianna · Mid
7 / 1 / 16
79.3% KP
18,812
22.8% share
12,500g
208 CS · 7.7/m
maskelibalo1156#9797
Gnar · Top
5 / 4 / 2
24.1% KP
17,044
20.7% share
12,672g
249 CS · 9.2/m
PAIN TOLERANCE#1905
Kai'Sa · ADC
7 / 2 / 10
58.6% KP
20,564
24.9% share
14,781g
230 CS · 8.5/m
Puca#ali
Zed · Jungle
9 / 5 / 8
58.6% KP
20,642
25% share
13,229g
232 CS · 8.6/m
kaka kafa calimi#meto
Alistar · Support
1 / 5 / 17
62.1% KP
5,380
6.5% share
7,811g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
