Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 310 days ago
10 / 4 / 10
K / D / A
83.3%
Kill participation
896.2
Damage / min
13,230g
446.7 gold / min
24
9 placed · 1 cleared
156
5.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatamckyalayıcı31#TR31
Jayce · Top
6 / 8 / 11
70.8% KP
20,737
21.4% share
11,685g
155 CS · 5.2/m
kaka kafa calimi#meto
Lee Sin · Jungle
10 / 4 / 10
83.3% KP
26,543
27.4% share
13,230g
156 CS · 5.3/m
ritabuse#kassa
Twitch · Mid
5 / 10 / 1
25% KP
17,407
18% share
10,765g
194 CS · 6.6/m
nobodyknows#ØØØØ
Kai'Sa · ADC
2 / 8 / 6
33.3% KP
17,903
18.5% share
12,254g
259 CS · 8.7/m
Decp#TR1
Neeko · Support
1 / 8 / 11
50% KP
14,213
14.7% share
7,614g
35 CS · 1.2/m
Red side
VictoryMickle402#MCK
Malphite · Top
7 / 6 / 9
42.1% KP
26,404
23.1% share
12,385g
204 CS · 6.9/m
Rockstar Zühtü#Diana
Diana · Jungle
9 / 6 / 16
65.8% KP
22,037
19.2% share
14,782g
192 CS · 6.5/m
click forward#376
Yasuo · Mid
9 / 7 / 13
57.9% KP
25,970
22.7% share
13,870g
224 CS · 7.6/m
MEŞAKKATSİZ#0209
Jhin · ADC
11 / 2 / 16
71.1% KP
31,273
27.3% share
15,310g
201 CS · 6.8/m
Su Jiuer#999
Yuumi · Support
2 / 3 / 27
76.3% KP
8,812
7.7% share
9,216g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
