Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 310 days ago
9 / 4 / 12
K / D / A
51.2%
Kill participation
643.1
Damage / min
13,832g
489.9 gold / min
21
0 placed · 6 cleared
222
7.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEncorist#encor
Volibear · Top
2 / 7 / 0
11.1% KP
8,941
10.7% share
11,894g
222 CS · 7.9/m
click forward#376
Qiyana · Jungle
7 / 8 / 2
50% KP
20,652
24.7% share
12,480g
177 CS · 6.3/m
六六六六六六六#kog
Kog'Maw · Mid
2 / 4 / 4
33.3% KP
17,164
20.5% share
9,699g
194 CS · 6.9/m
AmeIia#TR1
Swain · ADC
5 / 9 / 6
61.1% KP
20,861
24.9% share
11,813g
220 CS · 7.8/m
nerdaliisback#9108
Karma · Support
2 / 14 / 5
38.9% KP
16,004
19.1% share
7,791g
28 CS · 1/m
Red side
Victoryaden7#zxc
Vayne · Top
6 / 6 / 2
19.5% KP
18,156
16.9% share
12,801g
217 CS · 7.7/m
kaka kafa calimi#meto
Nidalee · Jungle
9 / 4 / 12
51.2% KP
18,158
16.9% share
13,832g
222 CS · 7.9/m
sakasiz#saka
Syndra · Mid
4 / 2 / 6
24.4% KP
17,629
16.4% share
13,922g
265 CS · 9.4/m
süper maymun#3131
Lucian · ADC
20 / 5 / 11
75.6% KP
44,328
41.3% share
17,002g
242 CS · 8.6/m
YorgunnArıı#bal
Yuumi · Support
2 / 1 / 28
73.2% KP
8,932
8.3% share
9,042g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
