Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 309 days ago
3 / 8 / 29
K / D / A
80%
Kill participation
773.1
Damage / min
10,445g
378.2 gold / min
66
36 placed · 2 cleared
9
0.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLignaeus#1881
Aatrox · Top
7 / 4 / 5
40% KP
24,089
24.9% share
12,663g
225 CS · 8.1/m
maskelibalo1156#9797
Ambessa · Jungle
11 / 9 / 8
63.3% KP
25,346
26.2% share
13,844g
211 CS · 7.6/m
Yuisha#0229
Diana · Mid
6 / 9 / 11
56.7% KP
25,724
26.6% share
10,851g
167 CS · 6/m
marcel proust#001
Swain · ADC
3 / 7 / 3
20% KP
11,424
11.8% share
8,851g
164 CS · 5.9/m
Helvete#6ix
Pyke · Support
3 / 11 / 12
50% KP
10,018
10.4% share
9,208g
19 CS · 0.7/m
Red side
VictoryAqua#lumi
Poppy · Top
1 / 8 / 10
27.5% KP
12,592
10.7% share
8,190g
127 CS · 4.6/m
Ascension#evoX
Lee Sin · Jungle
16 / 4 / 12
70% KP
25,595
21.8% share
14,475g
148 CS · 5.4/m
outmind#TR1
Ryze · Mid
7 / 6 / 9
40% KP
23,039
19.6% share
15,194g
243 CS · 8.8/m
nicotine rush#333
Ezreal · ADC
13 / 4 / 14
67.5% KP
34,987
29.8% share
17,555g
233 CS · 8.4/m
kaka kafa calimi#meto
Bard · Support
3 / 8 / 29
80% KP
21,351
18.2% share
10,445g
9 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
