Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 308 days ago
3 / 10 / 7
K / D / A
32.3%
Kill participation
815.9
Damage / min
9,538g
340.8 gold / min
6
6 placed · 0 cleared
148
5.3 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryburcefan#ask
Olaf · Top
11 / 10 / 2
29.5% KP
30,944
24.4% share
12,719g
179 CS · 6.4/m
zab#TR1
Lee Sin · Jungle
12 / 5 / 14
59.1% KP
22,224
17.5% share
13,772g
177 CS · 6.3/m
ritabuse#kassa
Karma · Mid
8 / 4 / 21
65.9% KP
38,619
30.5% share
13,303g
181 CS · 6.5/m
sagoql#irl
Caitlyn · ADC
8 / 7 / 6
31.8% KP
21,683
17.1% share
12,737g
224 CS · 8/m
HdAbla vs Doeda#TR1
Nami · Support
5 / 6 / 23
63.6% KP
13,222
10.4% share
9,760g
23 CS · 0.8/m
Red side
DefeatHalsing902#TR1
Malphite · Top
6 / 8 / 11
54.8% KP
22,338
21.1% share
10,732g
147 CS · 5.3/m
Mahatma LeKLa#reng
Jarvan IV · Jungle
7 / 8 / 17
77.4% KP
23,103
21.8% share
14,231g
184 CS · 6.6/m
dqp#lol
Tryndamere · Mid
5 / 7 / 6
35.5% KP
17,723
16.8% share
11,562g
190 CS · 6.8/m
kaka kafa calimi#meto
Ezreal · ADC
3 / 10 / 7
32.3% KP
22,831
21.6% share
9,538g
148 CS · 5.3/m
ilginbenimolacak#TR31
Elise · Support
10 / 11 / 6
51.6% KP
19,797
18.7% share
11,138g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
