Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 305 days ago
2 / 2 / 3
K / D / A
26.3%
Kill participation
171.5
Damage / min
5,306g
343.8 gold / min
9
1 placed · 2 cleared
86
5.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykitty cat#pink
Illaoi · Top
2 / 4 / 0
10.5% KP
7,676
16.7% share
5,758g
101 CS · 6.5/m
kaka kafa calimi#meto
Vi · Jungle
2 / 2 / 3
26.3% KP
2,647
5.8% share
5,306g
86 CS · 5.6/m
Vixen#VXX
Kassadin · Mid
5 / 1 / 3
42.1% KP
8,815
19.2% share
6,712g
112 CS · 7.3/m
PAIN TOLERANCE#1905
Corki · ADC
7 / 4 / 5
63.2% KP
14,443
31.4% share
8,198g
115 CS · 7.5/m
ULUBATLI HASAN#2509
Vel'Koz · Support
3 / 6 / 9
63.2% KP
12,411
27% share
5,563g
24 CS · 1.6/m
Red side
DefeatMemories#TOKİO
Aurora · Top
4 / 3 / 0
23.5% KP
12,056
31.1% share
5,457g
98 CS · 6.3/m
TRAKTÖR#54C
Jarvan IV · Jungle
4 / 6 / 7
64.7% KP
6,886
17.8% share
6,339g
85 CS · 5.5/m
Anivia or #TR1
Anivia · Mid
2 / 1 / 4
35.3% KP
6,711
17.3% share
5,106g
107 CS · 6.9/m
uzak dur#lllll
Jhin · ADC
7 / 5 / 4
64.7% KP
10,132
26.2% share
6,925g
99 CS · 6.4/m
FURYBERKEHN#TR1
Alistar · Support
0 / 4 / 8
47.1% KP
2,932
7.6% share
3,800g
13 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
