Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 300 days ago
6 / 5 / 19
K / D / A
69.4%
Kill participation
888.6
Damage / min
11,685g
413.1 gold / min
22
10 placed · 2 cleared
161
5.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyy mb 15 ff#qq2
Nasus · Top
1 / 6 / 5
30% KP
12,188
14.1% share
10,537g
187 CS · 6.6/m
Swiislor#6292
Jayce · Jungle
6 / 8 / 4
50% KP
19,090
22.1% share
12,412g
179 CS · 6.3/m
ZOR YARIŞIRLAR#1818
Ekko · Mid
9 / 6 / 3
60% KP
29,544
34.2% share
13,659g
237 CS · 8.4/m
Luante#0000
Corki · ADC
2 / 9 / 10
60% KP
19,650
22.7% share
9,848g
149 CS · 5.3/m
MartaNosova#TR1
Braum · Support
2 / 7 / 10
60% KP
6,011
7% share
7,585g
14 CS · 0.5/m
Red side
VictoryChaekshar#TR1
Malzahar · Top
7 / 4 / 11
50% KP
31,641
26% share
12,009g
200 CS · 7.1/m
kaka kafa calimi#meto
Lee Sin · Jungle
6 / 5 / 19
69.4% KP
25,133
20.7% share
11,685g
161 CS · 5.7/m
Fabulous Archeva#ARCH
Akali · Mid
10 / 5 / 7
47.2% KP
23,309
19.2% share
12,444g
196 CS · 6.9/m
InsertIn#TR1
Lucian · ADC
12 / 3 / 9
58.3% KP
32,495
26.7% share
14,592g
202 CS · 7.1/m
Yuisha#0229
Nami · Support
1 / 3 / 27
77.8% KP
9,051
7.4% share
8,369g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
