Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 299 days ago
7 / 10 / 3
K / D / A
52.6%
Kill participation
786.8
Damage / min
12,511g
444.2 gold / min
19
2 placed · 3 cleared
140
5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRillyeith#TR1
Zaahen · Top
2 / 9 / 4
31.6% KP
17,256
18.9% share
11,014g
210 CS · 7.5/m
kaka kafa calimi#meto
Qiyana · Jungle
7 / 10 / 3
52.6% KP
22,162
24.3% share
12,511g
140 CS · 5/m
Necrotyle#necro
Kayle · Mid
5 / 3 / 4
47.4% KP
27,635
30.3% share
12,047g
211 CS · 7.5/m
nicotine rush#333
Caitlyn · ADC
5 / 6 / 0
26.3% KP
17,013
18.6% share
12,260g
218 CS · 7.7/m
Iridescent#Yedi
Nami · Support
0 / 6 / 7
36.8% KP
7,158
7.8% share
6,608g
16 CS · 0.6/m
Red side
VictoryTanez#Relia
Cho'Gath · Top
9 / 4 / 6
44.1% KP
25,178
21.5% share
11,136g
170 CS · 6/m
JUNGKINGDOM#WWWWW
Taliyah · Jungle
12 / 2 / 14
76.5% KP
33,255
28.4% share
15,353g
226 CS · 8/m
tsuki akari#7778
Smolder · Mid
7 / 7 / 7
41.2% KP
34,214
29.2% share
12,654g
209 CS · 7.4/m
Kureoo#TR1
Tristana · ADC
6 / 4 / 5
32.4% KP
18,875
16.1% share
12,365g
208 CS · 7.4/m
on my own#1111
Milio · Support
0 / 2 / 21
61.8% KP
5,693
4.9% share
7,822g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
