Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 278 days ago
9 / 1 / 9
K / D / A
46.2%
Kill participation
897.6
Damage / min
12,938g
577.6 gold / min
16
2 placed · 3 cleared
223
10 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryladriv#001
Camille · Top
10 / 6 / 8
46.2% KP
45,702
35.9% share
11,461g
146 CS · 6.5/m
kaka kafa calimi#meto
Gwen · Jungle
9 / 1 / 9
46.2% KP
20,106
15.8% share
12,938g
223 CS · 10/m
09432#89432
Zed · Mid
9 / 4 / 4
33.3% KP
18,593
14.6% share
10,535g
164 CS · 7.3/m
Üfürükçü#Kog
Kog'Maw · ADC
11 / 5 / 6
43.6% KP
33,062
26% share
12,138g
181 CS · 8.1/m
İçinde Gezdiren#YUMOŞ
Yuumi · Support
0 / 1 / 22
56.4% KP
9,876
7.8% share
7,403g
17 CS · 0.8/m
Red side
Defeatbark at the moon#十boo
Dr. Mundo · Top
2 / 9 / 5
41.2% KP
21,685
28.8% share
7,760g
140 CS · 6.3/m
taşıyamıyom#5252
Malphite · Jungle
10 / 8 / 1
64.7% KP
16,763
22.2% share
10,416g
117 CS · 5.2/m
paket servis#kurye
Akshan · Mid
3 / 8 / 4
41.2% KP
14,870
19.7% share
8,664g
152 CS · 6.8/m
Arshawin#berk
Lucian · ADC
0 / 8 / 8
47.1% KP
13,586
18% share
7,908g
145 CS · 6.5/m
katakulli#mamii
Nami · Support
2 / 6 / 10
70.6% KP
8,452
11.2% share
6,547g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
