Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 276 days ago
18 / 6 / 13
K / D / A
59.6%
Kill participation
1,452.6
Damage / min
19,650g
626.5 gold / min
54
8 placed · 12 cleared
261
8.3 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSergen Yalçın#TR2
Mordekaiser · Top
3 / 10 / 7
25.6% KP
14,697
12.8% share
9,723g
157 CS · 5/m
Lunce#2505
Ekko · Jungle
7 / 12 / 6
33.3% KP
19,050
16.5% share
11,814g
152 CS · 4.8/m
LonelyWolf123#TR1
Katarina · Mid
10 / 10 / 8
46.2% KP
28,923
25.1% share
15,075g
224 CS · 7.1/m
itsdripbaby#111
Kog'Maw · ADC
16 / 7 / 6
56.4% KP
39,186
34% share
19,781g
263 CS · 8.4/m
TheBafu#TR1
Elise · Support
3 / 13 / 8
28.2% KP
13,269
11.5% share
9,138g
36 CS · 1.1/m
Red side
VictoryChiefea#TR1
Urgot · Top
8 / 8 / 8
30.8% KP
23,147
16.2% share
14,930g
232 CS · 7.4/m
kaka kafa calimi#meto
Qiyana · Jungle
18 / 6 / 13
59.6% KP
45,564
31.8% share
19,650g
261 CS · 8.3/m
ByKel#ByKel
Lissandra · Mid
13 / 7 / 16
55.8% KP
28,140
19.6% share
13,886g
195 CS · 6.2/m
WarcAsean#5897
Kai'Sa · ADC
4 / 11 / 14
34.6% KP
20,229
14.1% share
13,431g
201 CS · 6.4/m
ali koc dusmanı#oeali
Karma · Support
9 / 7 / 25
65.4% KP
26,127
18.2% share
12,748g
57 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
