Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Victory
Ranked Solo/Duo · 270 days ago
16 / 4 / 10
K / D / A
70.3%
Kill participation
1,381.3
Damage / min
17,650g
549 gold / min
24
2 placed · 4 cleared
211
6.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatExcade#0001
Ornn · Top
5 / 4 / 8
61.9% KP
30,358
18.4% share
12,073g
204 CS · 6.3/m
Yeşilçay#TR07
Diana · Jungle
6 / 9 / 11
81% KP
48,805
29.6% share
15,673g
241 CS · 7.5/m
Xedz#TR1
Yone · Mid
4 / 8 / 5
42.9% KP
29,980
18.2% share
11,397g
228 CS · 7.1/m
AD GAP PUHAHAHAH#IKNOW
Vayne · ADC
5 / 12 / 7
57.1% KP
43,525
26.4% share
14,148g
213 CS · 6.6/m
miyuki#サクラ
Nami · Support
1 / 4 / 15
76.2% KP
12,407
7.5% share
8,591g
32 CS · 1/m
Red side
Victoryilia topuria#1338
Dr. Mundo · Top
1 / 3 / 12
35.1% KP
23,544
15.8% share
11,167g
217 CS · 6.7/m
kaka kafa calimi#meto
Viego · Jungle
16 / 4 / 10
70.3% KP
44,408
29.8% share
17,650g
211 CS · 6.6/m
laschicassonmías#TR1
Kassadin · Mid
13 / 5 / 7
54.1% KP
38,802
26% share
14,555g
240 CS · 7.5/m
Alexander#241
Lucian · ADC
7 / 4 / 13
54.1% KP
33,232
22.3% share
14,951g
241 CS · 7.5/m
Narubi#0101
Thresh · Support
0 / 5 / 26
70.3% KP
9,141
6.1% share
9,680g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
