Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 265 days ago
13 / 3 / 6
K / D / A
63.3%
Kill participation
702.3
Damage / min
13,735g
566.4 gold / min
13
1 placed · 2 cleared
182
7.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRobism#7777
Irelia · Top
7 / 1 / 3
33.3% KP
15,063
18.9% share
12,471g
223 CS · 9.2/m
kaka kafa calimi#meto
Nidalee · Jungle
13 / 3 / 6
63.3% KP
17,031
21.3% share
13,735g
182 CS · 7.5/m
Puca#ali
Yone · Mid
8 / 5 / 8
53.3% KP
31,047
38.9% share
14,013g
209 CS · 8.6/m
Wesley Sneijder#QWER
Caitlyn · ADC
2 / 4 / 2
13.3% KP
11,124
13.9% share
9,541g
179 CS · 7.4/m
RobyBoy#TR1
Karma · Support
0 / 5 / 14
46.7% KP
5,525
6.9% share
7,431g
25 CS · 1/m
Red side
DefeatPaleflow#Yuce
Jayce · Top
4 / 7 / 2
33.3% KP
14,065
22.1% share
9,679g
181 CS · 7.5/m
mein kopf#otan
Naafiri · Jungle
8 / 7 / 2
55.6% KP
13,311
20.9% share
12,759g
187 CS · 7.7/m
NickyRuus#rank1
Diana · Mid
3 / 8 / 7
55.6% KP
14,516
22.8% share
8,895g
152 CS · 6.3/m
왕의 아바타#2017
Hwei · ADC
3 / 4 / 3
33.3% KP
13,701
21.5% share
10,023g
200 CS · 8.2/m
vala manwë#ANKA
Blitzcrank · Support
0 / 4 / 13
72.2% KP
8,163
12.8% share
6,701g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
