Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twitch
Victory
Ranked Solo/Duo · 260 days ago
15 / 8 / 13
K / D / A
56%
Kill participation
1,690.7
Damage / min
19,302g
534.7 gold / min
28
10 placed · 3 cleared
194
5.4 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBUABİBİRİ#TR72
Sion · Top
5 / 8 / 20
50% KP
25,000
14.2% share
15,181g
235 CS · 6.5/m
Emekli Larsson#1234
Jayce · Jungle
14 / 7 / 20
68% KP
46,145
26.2% share
19,791g
230 CS · 6.4/m
Westside Lokma#TR31
Akali · Mid
16 / 10 / 8
48% KP
32,419
18.4% share
15,843g
205 CS · 5.7/m
kaka kafa calimi#meto
Twitch · ADC
15 / 8 / 13
56% KP
61,035
34.7% share
19,302g
194 CS · 5.4/m
Wolves#xd1
Alistar · Support
0 / 9 / 33
66% KP
11,241
6.4% share
11,311g
30 CS · 0.8/m
Red side
Defeat28 yo kingdom#TR11
Rumble · Top
12 / 10 / 13
61% KP
60,930
31.8% share
16,028g
222 CS · 6.1/m
Gandalf1#1881
Sylas · Jungle
8 / 11 / 16
58.5% KP
29,995
15.7% share
15,351g
207 CS · 5.7/m
61OFLU#6161
Hwei · Mid
7 / 8 / 21
68.3% KP
50,230
26.2% share
14,032g
207 CS · 5.7/m
fanm se dyab#007
Samira · ADC
14 / 12 / 8
53.7% KP
39,755
20.8% share
18,565g
205 CS · 5.7/m
owningevery1#143
Nami · Support
0 / 9 / 28
68.3% KP
10,473
5.5% share
10,282g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
