Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 258 days ago
4 / 10 / 21
K / D / A
64.1%
Kill participation
700.7
Damage / min
11,289g
349.1 gold / min
100
32 placed · 8 cleared
23
0.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWastek#TR1
Rumble · Top
5 / 7 / 9
28.6% KP
25,020
16% share
12,173g
186 CS · 5.8/m
sacrifice#raw69
Talon · Jungle
15 / 10 / 8
46.9% KP
36,813
23.6% share
18,684g
271 CS · 8.4/m
laschicassonmías#TR1
Kassadin · Mid
6 / 11 / 6
24.5% KP
18,992
12.2% share
14,462g
251 CS · 7.8/m
MiniiPekkaLucian#3131
Lucian · ADC
19 / 7 / 9
57.1% KP
66,478
42.6% share
23,412g
267 CS · 8.3/m
Waffels#Yumy
Yuumi · Support
4 / 4 / 27
63.3% KP
8,869
5.7% share
12,565g
14 CS · 0.4/m
Red side
DefeatHetfield Júnior#1963
Yone · Top
8 / 10 / 2
25.6% KP
23,181
18.2% share
14,824g
262 CS · 8.1/m
maskelibalo1156#9797
Jayce · Jungle
8 / 9 / 11
48.7% KP
23,294
18.2% share
16,694g
243 CS · 7.5/m
Puca#ali
Naafiri · Mid
12 / 9 / 7
48.7% KP
35,172
27.6% share
15,196g
211 CS · 6.5/m
0zibo#Şımoo
Ezreal · ADC
7 / 11 / 7
35.9% KP
23,355
18.3% share
14,560g
223 CS · 6.9/m
kaka kafa calimi#meto
Bard · Support
4 / 10 / 21
64.1% KP
22,655
17.7% share
11,289g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
