Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 255 days ago
4 / 5 / 28
K / D / A
62.7%
Kill participation
559.1
Damage / min
15,356g
381.5 gold / min
148
59 placed · 15 cleared
34
0.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryŞEF SAİT#RNDM
Malphite · Top
6 / 11 / 7
30.2% KP
22,774
12.4% share
13,833g
189 CS · 4.7/m
TrueAlpha Rengar#Alpha
Rengar · Jungle
10 / 12 / 6
37.2% KP
28,238
15.3% share
19,229g
274 CS · 6.8/m
doinBEDİRHAN#7373
Yorick · Mid
7 / 7 / 2
20.9% KP
32,001
17.4% share
21,235g
394 CS · 9.8/m
dog house#mgwys
Aphelios · ADC
10 / 11 / 15
58.1% KP
50,569
27.5% share
22,712g
347 CS · 8.6/m
Mafuyu Sato#佐藤 真冬
Vel'Koz · Support
10 / 10 / 18
65.1% KP
50,428
27.4% share
17,780g
70 CS · 1.7/m
Red side
Defeatest nt#gg1
Rumble · Top
11 / 5 / 8
37.3% KP
50,536
29.3% share
20,373g
372 CS · 9.2/m
Memories#TOKİO
Kha'Zix · Jungle
16 / 11 / 14
58.8% KP
40,300
23.4% share
22,737g
263 CS · 6.5/m
Lorstann#TEKMT
LeBlanc · Mid
5 / 14 / 3
15.7% KP
23,016
13.3% share
13,804g
221 CS · 5.5/m
Renji#444
Caitlyn · ADC
15 / 8 / 8
45.1% KP
36,153
21% share
23,950g
318 CS · 7.9/m
kaka kafa calimi#meto
Bard · Support
4 / 5 / 28
62.7% KP
22,504
13% share
15,356g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
