Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 237 days ago
13 / 6 / 11
K / D / A
70.6%
Kill participation
1,681.7
Damage / min
22,548g
585.7 gold / min
20
11 placed · 5 cleared
356
9.2 CS / min
Objective control
3
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmict#kits
Gragas · Top
4 / 4 / 9
40.6% KP
37,653
22% share
14,610g
281 CS · 7.3/m
Hasmım Yaşamaz#TRR
Diana · Jungle
11 / 6 / 8
59.4% KP
36,989
21.7% share
18,989g
321 CS · 8.3/m
Mike Mouse#CGT
Qiyana · Mid
4 / 8 / 3
21.9% KP
26,697
15.6% share
13,186g
252 CS · 6.5/m
AGoNY#HLE
Smolder · ADC
11 / 7 / 8
59.4% KP
60,208
35.3% share
21,086g
333 CS · 8.6/m
Admire#77777
Soraka · Support
2 / 9 / 16
56.3% KP
9,251
5.4% share
10,119g
19 CS · 0.5/m
Red side
VictoryTenis Etekli MF#tenis
Cho'Gath · Top
8 / 8 / 5
38.2% KP
41,823
25.2% share
17,823g
294 CS · 7.6/m
amcuk14#tr3
Talon · Jungle
8 / 8 / 12
58.8% KP
26,304
15.9% share
17,343g
275 CS · 7.1/m
casperpanda#1606
Aurelion Sol · Mid
2 / 5 / 9
32.4% KP
24,220
14.6% share
14,398g
294 CS · 7.6/m
kaka kafa calimi#meto
Zeri · ADC
13 / 6 / 11
70.6% KP
64,747
39.1% share
22,548g
356 CS · 9.2/m
Çıkın Çıkmazı#0001
Yuumi · Support
3 / 5 / 24
79.4% KP
8,595
5.2% share
11,156g
13 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
