Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Flex · 198 days ago
26 / 4 / 11
K / D / A
68.5%
Kill participation
1,699.8
Damage / min
21,747g
678.2 gold / min
23
2 placed · 3 cleared
237
7.4 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKfcAndWaterMel0n#1881
Garen · Top
4 / 6 / 7
20.4% KP
17,793
12% share
12,450g
179 CS · 5.6/m
kaka kafa calimi#meto
Zed · Jungle
26 / 4 / 11
68.5% KP
54,507
36.8% share
21,747g
237 CS · 7.4/m
lionel messi#shawn
Katarina · Mid
17 / 7 / 8
46.3% KP
32,260
21.8% share
14,873g
179 CS · 5.6/m
Moti cruisin#8668
Veigar · ADC
4 / 9 / 14
33.3% KP
20,756
14% share
13,348g
218 CS · 6.8/m
munchies#baba1
Ziggs · Support
3 / 8 / 20
42.6% KP
22,833
15.4% share
11,353g
62 CS · 1.9/m
Red side
VictoryTaksici Musa Bey#NELAA
Kayle · Top
7 / 9 / 8
44.1% KP
29,473
28% share
16,201g
273 CS · 8.5/m
HAVUÇ DÖVEN FAKS#AG007
Warwick · Jungle
5 / 9 / 9
41.2% KP
16,247
15.4% share
12,298g
157 CS · 4.9/m
EduardoCamavinga#4444
Diana · Mid
12 / 11 / 7
55.9% KP
25,041
23.8% share
15,572g
194 CS · 6/m
Sweertz#GGWP
Jinx · ADC
8 / 13 / 6
41.2% KP
28,209
26.8% share
15,599g
209 CS · 6.5/m
Enginarr#0909
Lulu · Support
2 / 12 / 10
35.3% KP
6,363
6% share
8,875g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
