Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Flex · 198 days ago
14 / 5 / 5
K / D / A
40.4%
Kill participation
1,020.4
Damage / min
16,408g
570.4 gold / min
15
8 placed · 1 cleared
237
8.2 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPATR1CK JANE#3333
Gnar · Top
2 / 9 / 4
18.8% KP
16,150
13.7% share
10,223g
201 CS · 7/m
Luffy#297
Viego · Jungle
2 / 9 / 3
15.6% KP
4,722
4% share
9,542g
167 CS · 5.8/m
Khillra#Fana
Akali · Mid
9 / 12 / 7
50% KP
29,804
25.3% share
11,232g
138 CS · 4.8/m
Johàn Liebert#kell
Ezreal · ADC
9 / 5 / 12
65.6% KP
42,863
36.4% share
14,927g
218 CS · 7.6/m
ll RoaN ll#r04
Lux · Support
10 / 12 / 7
53.1% KP
24,114
20.5% share
12,708g
55 CS · 1.9/m
Red side
Victorykaka kafa calimi#meto
Riven · Top
14 / 5 / 5
40.4% KP
29,353
24.4% share
16,408g
237 CS · 8.2/m
Moti cruisin#8668
Zed · Jungle
13 / 7 / 12
53.2% KP
30,221
25.1% share
17,431g
215 CS · 7.5/m
lionel messi#shawn
Katarina · Mid
10 / 8 / 10
42.6% KP
25,976
21.6% share
12,763g
166 CS · 5.8/m
munchies#baba1
Smolder · ADC
6 / 6 / 15
44.7% KP
18,228
15.2% share
13,339g
197 CS · 6.8/m
KfcAndWaterMel0n#1881
Tahm Kench · Support
4 / 8 / 16
42.6% KP
16,508
13.7% share
9,539g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
