Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 183 days ago
21 / 2 / 10
K / D / A
73.8%
Kill participation
1,530.9
Damage / min
15,170g
720.1 gold / min
20
10 placed · 2 cleared
167
7.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattarnished grace#ELDR
Camille · Top
2 / 7 / 7
37.5% KP
17,437
26.3% share
7,221g
118 CS · 5.6/m
eski toprak#old
Ambessa · Jungle
5 / 8 / 5
41.7% KP
11,418
17.2% share
8,050g
119 CS · 5.6/m
KeshaEuw Fan Acc#Kesha
Nunu & Willump · Mid
11 / 8 / 4
62.5% KP
12,621
19% share
9,246g
75 CS · 3.6/m
ACA931#TR1
Ashe · ADC
4 / 10 / 5
37.5% KP
18,145
27.4% share
8,676g
144 CS · 6.8/m
en kaslı support#tenk
Lulu · Support
2 / 9 / 10
50% KP
6,681
10.1% share
6,257g
26 CS · 1.2/m
Red side
VictoryTeothoriS#0023
Fiora · Top
4 / 7 / 2
14.3% KP
14,816
16.8% share
7,906g
136 CS · 6.5/m
kaka kafa calimi#meto
Lee Sin · Jungle
21 / 2 / 10
73.8% KP
32,251
36.6% share
15,170g
167 CS · 7.9/m
Eight#CDM
Brand · Mid
9 / 4 / 10
45.2% KP
16,619
18.8% share
10,035g
143 CS · 6.8/m
Selo#TR6
Senna · ADC
2 / 7 / 16
42.9% KP
12,634
14.3% share
10,466g
132 CS · 6.3/m
TP Eolia#eolia
Janna · Support
6 / 4 / 28
81% KP
11,874
13.5% share
9,740g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
