Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Flex · 183 days ago
15 / 9 / 7
K / D / A
44.9%
Kill participation
1,347.9
Damage / min
17,590g
543.7 gold / min
22
10 placed · 4 cleared
223
6.9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykaka kafa calimi#meto
Vayne · Top
15 / 9 / 7
44.9% KP
43,603
30.7% share
17,590g
223 CS · 6.9/m
lionel messi#shawn
Naafiri · Jungle
19 / 5 / 7
53.1% KP
42,661
30.1% share
19,228g
269 CS · 8.3/m
Moti cruisin#8668
Diana · Mid
9 / 10 / 2
22.4% KP
23,533
16.6% share
15,096g
245 CS · 7.6/m
Wooje#LH44
Caitlyn · ADC
6 / 6 / 6
24.5% KP
12,105
8.5% share
13,878g
229 CS · 7.1/m
abuzer kömürcü#1030
Xerath · Support
0 / 11 / 11
22.4% KP
20,058
14.1% share
9,838g
74 CS · 2.3/m
Red side
DefeatYOWAİ MO#EVRİM
Pantheon · Top
6 / 15 / 6
29.3% KP
28,009
22.6% share
12,375g
205 CS · 6.3/m
biçici31#31313
Viego · Jungle
11 / 8 / 10
51.2% KP
25,933
20.9% share
16,744g
246 CS · 7.6/m
OE HUNTER#HUNT
Fizz · Mid
8 / 7 / 4
29.3% KP
21,188
17.1% share
14,605g
192 CS · 5.9/m
CãspêR ŞaLøøø#TR1
Ezreal · ADC
11 / 10 / 7
43.9% KP
26,135
21.1% share
15,372g
244 CS · 7.5/m
Temas Krutzo#Samet
Ashe · Support
5 / 9 / 14
46.3% KP
22,656
18.3% share
11,742g
60 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
