Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 178 days ago
19 / 13 / 11
K / D / A
44.8%
Kill participation
1,353.9
Damage / min
18,668g
491.5 gold / min
40
9 placed · 8 cleared
186
4.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykaka kafa calimi#meto
Vayne · Top
19 / 13 / 11
44.8% KP
51,426
23.3% share
18,668g
186 CS · 4.9/m
infuturewetrust#drip
Sylas · Jungle
20 / 10 / 14
50.7% KP
50,833
23% share
21,006g
247 CS · 6.5/m
mirina#pink
Mel · Mid
17 / 11 / 11
41.8% KP
41,274
18.7% share
16,942g
240 CS · 6.3/m
briann moser#ff15
Sivir · ADC
8 / 11 / 26
50.7% KP
63,728
28.9% share
21,383g
316 CS · 8.3/m
MUZ KRAL123#pasha
Lulu · Support
3 / 12 / 33
53.7% KP
13,620
6.2% share
12,145g
20 CS · 0.5/m
Red side
DefeatKEMY#999
Teemo · Top
7 / 15 / 7
24.6% KP
40,255
19.8% share
15,417g
223 CS · 5.9/m
Cooput Derler#Kadir
Ambessa · Jungle
20 / 14 / 6
45.6% KP
57,776
28.4% share
20,369g
239 CS · 6.3/m
Jegi#TR1
Lissandra · Mid
13 / 11 / 14
47.4% KP
32,473
16% share
16,939g
186 CS · 4.9/m
daydreaming#215
Xayah · ADC
14 / 14 / 13
47.4% KP
63,539
31.2% share
24,072g
329 CS · 8.7/m
Keet#999
Rakan · Support
3 / 13 / 29
56.1% KP
9,531
4.7% share
12,520g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
