Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 178 days ago
13 / 2 / 4
K / D / A
73.9%
Kill participation
1,035.6
Damage / min
12,910g
573.8 gold / min
21
10 placed · 1 cleared
181
8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysalvador#safe
Aurora · Top
4 / 7 / 8
52.2% KP
17,898
24.5% share
9,462g
160 CS · 7.1/m
kaka kafa calimi#meto
Lee Sin · Jungle
13 / 2 / 4
73.9% KP
23,301
31.8% share
12,910g
181 CS · 8/m
g t c n r s h#black
Ahri · Mid
5 / 4 / 6
47.8% KP
13,804
18.9% share
10,489g
195 CS · 8.7/m
bi diğer drogba#otuz3
Kog'Maw · ADC
1 / 3 / 6
30.4% KP
13,516
18.5% share
9,031g
181 CS · 8/m
PONÇİK MEHHMUD#TR1
Lulu · Support
0 / 3 / 8
34.8% KP
4,680
6.4% share
5,687g
18 CS · 0.8/m
Red side
Defeatbreath away#2x9
Hwei · Top
1 / 6 / 3
21.1% KP
6,578
10.8% share
6,009g
103 CS · 4.6/m
LORD GADDAR#RHSY
Ambessa · Jungle
5 / 5 / 6
57.9% KP
14,532
23.8% share
9,668g
174 CS · 7.7/m
kaleb cross#789
Akali · Mid
10 / 4 / 2
63.2% KP
20,134
32.9% share
10,961g
165 CS · 7.3/m
turkeyxxd#lol
Jinx · ADC
2 / 5 / 3
26.3% KP
14,904
24.4% share
9,182g
200 CS · 8.9/m
Lulugs#5601
Milio · Support
1 / 3 / 8
47.4% KP
4,975
8.1% share
6,030g
29 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
