Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 174 days ago
7 / 8 / 4
K / D / A
73.3%
Kill participation
665.1
Damage / min
11,117g
469.4 gold / min
17
10 placed · 2 cleared
143
6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLando Norris#DUDU1
Mordekaiser · Top
3 / 9 / 1
26.7% KP
11,391
18.7% share
8,790g
135 CS · 5.7/m
kaka kafa calimi#meto
Lee Sin · Jungle
7 / 8 / 4
73.3% KP
15,751
25.9% share
11,117g
143 CS · 6/m
Max Verstappen#DUDU1
Malzahar · Mid
0 / 9 / 1
6.7% KP
13,077
21.5% share
7,792g
195 CS · 8.2/m
kutayov#1122
Ezreal · ADC
3 / 9 / 6
60% KP
16,354
26.9% share
9,593g
202 CS · 8.5/m
hurt me more#999
Yuumi · Support
2 / 5 / 12
93.3% KP
4,311
7.1% share
6,904g
18 CS · 0.8/m
Red side
Victory나비보벳따우#2342
Jax · Top
10 / 2 / 5
37.5% KP
20,295
21.1% share
11,684g
182 CS · 7.7/m
lawera#996
Viego · Jungle
15 / 1 / 7
55% KP
23,111
24.1% share
14,236g
200 CS · 8.4/m
İbo sweetvoice#TR1
Aurelion Sol · Mid
9 / 2 / 15
60% KP
28,415
29.6% share
11,668g
213 CS · 9/m
Šhînîgâmî#Ölüm
Corki · ADC
3 / 7 / 11
35% KP
14,109
14.7% share
10,276g
151 CS · 6.4/m
Mr Cima#CHA
Rell · Support
3 / 3 / 24
67.5% KP
10,028
10.5% share
7,907g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
