Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Victory
Ranked Solo/Duo · 174 days ago
1 / 6 / 11
K / D / A
42.9%
Kill participation
730.2
Damage / min
12,082g
416.9 gold / min
22
9 placed · 1 cleared
221
7.6 CS / min
Objective control
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVicektin#TR8
Pantheon · Top
4 / 4 / 6
40% KP
25,739
25% share
10,646g
153 CS · 5.3/m
unsurcu#saray
Zac · Jungle
4 / 6 / 11
60% KP
14,150
13.7% share
10,467g
149 CS · 5.1/m
Mr Cima#CHA
Galio · Mid
5 / 4 / 11
64% KP
24,938
24.2% share
11,404g
207 CS · 7.1/m
pole#0004
Kog'Maw · ADC
12 / 7 / 2
56% KP
31,594
30.7% share
15,146g
253 CS · 8.7/m
mai70512705127#05127
Nami · Support
0 / 7 / 14
56% KP
6,554
6.4% share
7,556g
21 CS · 0.7/m
Red side
VictoryBroAcı#TR1
Xin Zhao · Top
7 / 4 / 4
39.3% KP
25,967
22.2% share
13,785g
252 CS · 8.7/m
kaka kafa calimi#meto
Talon · Jungle
1 / 6 / 11
42.9% KP
21,164
18.1% share
12,082g
221 CS · 7.6/m
Concerta XR#054
Azir · Mid
3 / 5 / 5
28.6% KP
19,149
16.4% share
9,865g
191 CS · 6.6/m
szm#idlyo
Jinx · ADC
16 / 8 / 3
67.9% KP
44,687
38.2% share
17,916g
254 CS · 8.8/m
lusentinas#baby
Lulu · Support
1 / 2 / 19
71.4% KP
5,885
5% share
9,433g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
